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ZOMBIE ROADSURVIVAL PROTOCOL v2.4
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LOAD SAVED GAME | ![]() |
EMPTY SLOT
EMPTY SLOT
EMPTY SLOT
EMPTY SLOT
EMPTY SLOT
SAVE GAME | ![]() |
EMPTY SLOT
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EMPTY SLOT
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EMPTY SLOT
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EMPTY SLOT
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EMPTY SLOT
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NEW GAME | ![]() |
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WATER 13
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POWER 5
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FOOD 10
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FUEL 20
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MEDS 5
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WEAPONS 2
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0
![]() STAY ALERT |
![]() STOP |
![]() MANNUAL TRIGGER: ENTER CONSTRUCTION ZONE |
![]() STOP |
![]() MANNUAL TRIGGER: PRECIPITATION BEGINS |
![]() STOP |
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![]() FIGHT |
![]() RUN |
![]() HIDE |
IDLE MODE | ![]() |
If you would like to quit for the day you can safely close the app or go to the settings icon to start a new journey.
SETTINGS | ![]() |
| Team: | |
| Difficulty: | |
| Origin: | |
| Destination: |
MISSION BRIEFING | ![]() |
SCANNING PROTOCOLS:
WATER: The vehicle crosses a lake, river, or stream crossings.
FOOD: You encounter a road sign for restaurants (maximum 1 per mile).
MEDICINE: You encounter an ambulance.
ARMORY: You encounter a police car.
POWER: You travel under powerlines crossing the road.
FUEL: You see a gas station from the road (one per mile).
EVENT: You encounter an abandoned car.
When traveling, there are two modes. The first is normal travel when you can collect resources. The second occurs when you encounter a zombie hoard. This can be triggered in different ways depending on user preference. If you selected "Random" zombie attacks will occur at random intervals. If you selected the "construction zones" option, then it is the Quartermaster's responsibility to switch the game into and then out of zombie attack mode.
When in zombie attack mode, the resources you have collected will help you either fight or flee or hide. Hopefully you will have enough resources to survive the zombie attack and return to the normal travel mode.
GOOD LUCK!
The zombie hoard has finally worn you down. With nowhere to run, nowhere to hide, and no way left to fight, your team has finally had to raise the white flag.
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Are you sure you want to quit the mission?
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Are you sure you want to End the Game and recive a Final Score for this mission?
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